![]() ![]() In some cases, these sequences have a relaxing meditative quality to them, especially given their almost complete lack of music. More often than not I would spend long periods of time looking for virtually any sign of any animal, regardless of my ability to hunt them. While the environments are expansive and diverse, they’re usually not filled with enough animals to make you think they’d become a designated hunting zone. ![]() The journey to find animals is generally the most monotonous part of Hunting Simulator 2. Frustratingly, almost all of the information regarding the limitations on hunting is left in your lodge, so if you happen to forget which animal can be killed by which gun, you’ll either have to make the trek back to the lodge or take a chance and hope the game doesn’t scold you when you finally have the animal in your sights. The same goes for if you use too many bullets or use an incorrect caliber gun. If you don’t have a license to hunt a particular animal, you’ll be fined if you kill them. You have to buy and manage licenses to hunt in each of the three main locations. There are some limitations to your hunting. You have to buy and manage licenses to hunt in each of the three main locations." "There are some limitations to your hunting. Deer and Elk are more common in the forests, while ducks are rampant around water and coyotes roam the desert, though each environment has a variety of animals of all sizes. The animal selections do vary slightly between hunting zones. They’re generally diverse in their layouts, and, while character and animal models are sometimes dated, the environments go easy enough on the eyes. Naturally, the Colorado environments are filled with trees and hills, while Texas is mostly desert and Europe mostly marshes. There are six zones to explore, spread across three locations in Colorado, Texas, and Europe. It lets you roam its environments without mission markers or a voice in your ear, allowing you to hunt whichever animals you want however you want. After a short tutorial sequence, you’re given free reign of how you want to take control of your hunting experience. By searching for signs of animals, such as footprints or eaten vegetation, you track down these animals in the hopes that you can kill them in return for a varying number of credits or a trophy to put on your lodge’s wall. I hope devs will add something new or this game will die.Thehunter's devs add new content every 1-3 months to both classic and cotw.I don't know where players find motivation to play HS2.When you've killed all animals and have all trophies+all guns you lose motivation and shooting animals again and again becomes very boring.In practice, Hunting Simulator 2 is exactly what it claims to be: a simulation for you to build and utilize your hunting skills to take down targets of all sizes, from small ducks to large bears. Where do you find the motivation to play this game? i agree with you,there isn't multiplayer or missions or something else("diamond" animals,rare fur types,non-typical antlers.) And I don't think that we will see another one.Īnd only walking around to find some animals and then boom boom.Isn't there only left pure boredom? But this was long time before they released "Big Update". If I remember right the devs said they will implant a better trophy system which allowed to see the trophy scores. Proper updating the trophies are impossible because of the lack of any animal datas in the lodge. Originally posted by Pittie:Ok, first tried to fill the trophy lodge. With that said, it would be nice if they would bring some kind of record/profile where you can see the detail of the animals that were hunted and some kind of ranks/scores (online if you will), that will be helpfull and would engage/motivate other people. To sum up, what you find as something negative for me it's something positive. However, I understand that other people need the things that you have citated to continue enjoying the game. Usually the main goal of a simulator (and with this, I'm not saying that this is THE simulator) is to reproduce a real life activity and you can learn about it. Secondary, I want to fill the armoury that goal helps me to spend the money earned.įor me it's something positive that it's just a game/simulator that doesn't contain any "gaming" additions, I like to follow my own learning path, not the one dictated by some missions. As a result I improve over the time and that's my main goal/motivation. In my case I like to create my own challenges and test my current skills. ![]()
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